AI Insights · Timothy · July 2024
Top 5 Racing Games on Android in France Q2 2024
In Q2 2024, the top 5 racing games on Android in France showed varied performance in downloads, revenue, and weekly active users, according to Sensor Tower data.
In Q2 2024, the performance of the top 5 racing games on the Android platform in France saw interesting trends in downloads, revenue, and weekly active users. The data, provided by Sensor Tower, offers a detailed look at the performance of these popular games.
Pocket Champs: 3D Racing Games from Madbox experienced fluctuations in revenue, peaking at approximately $23.6K in mid-April and closing the quarter at around $15.8K. Downloads showed a general downward trend, starting at 13.6K in early April and ending at 6.3K by late June. Weekly active users remained relatively stable, with a slight drop from 54.9K in early April to 45.9K at the end of June.
CSR 2 Realistic Drag Racing by Zynga saw steady revenue growth throughout the quarter, starting at $8.7K in early April and reaching a peak of $12K in early June. Downloads varied, with highs of 2.8K in late April and lows of 971 in late June. Weekly active users peaked at 14.5K in late April but saw a decline to 10.3K by the end of June.
Nintendo's Mario Kart Tour had stable revenue, peaking at $8.9K in late April and closing the quarter at $7.1K. The game saw a significant spike in downloads in mid-April, reaching 10.8K, but this number decreased to 4.7K by late June. Weekly active users showed an overall declining trend, starting at 48.5K in early April and ending at 40.9K by the end of June.
Asphalt Legends Unite, published by Gameloft SE, had a notable revenue peak of $7.6K in late May and ended the quarter at $6.2K. Downloads fluctuated, peaking at 4.4K in mid-April and dropping to 3.4K by late June. Weekly active users saw a steady increase early in the quarter, reaching 10.4K in late April, before stabilizing around 8.3K by the end of June.
Need for Speed™ No Limits from Electronic Arts showed consistent revenue with a peak of $4.8K in early May and a slight decline to $3.3K by late June. Downloads were highest at 9.2K in early April and saw a decrease to 4.5K by the end of June. Weekly active users varied, peaking at 36.1K in early April and closing the quarter at 24.6K.
For more detailed insights and data, visit Sensor Tower.